Animation Program

Learn the art of animation

Spring 2024

TERM DATES: Sunday, March 31, 2024 - Saturday, June 15, 2024

LAST DAY TO APPLY: Monday, March 18, 2024

3D Animation Track

In the 3D Animation Track, students learn how to move characters and make them act.

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Introduction to Maya

Learn the basics of Autodesk Maya. This 11-week course explores the Maya interface, working with objects, modeling basics, how to animate objects, apply materials and textures, and use lights and cameras to render your scene. Students will have the foundation they need to carry out the assignments in our programs. This course was specifically designed for students that are new to 3D, or for students that are transitioning to Maya from a different software package. Students with Maya experience can bypass this course. This course is offered at a lower tuition cost than all other courses.

CRITIQUE TIME CLASS TIME INSTRUCTOR
Tuesday 8:00 PM - 9:30 PM Thursday 8:00 PM - 9:30 PM Noah Amrani
Monday 8:00 AM - 9:30 AM Thursday 8:00 AM - 9:30 AM Conor Gilmore
Friday 12:30 AM - 2:00 AM Saturday 2:30 AM - 4:00 AM Salman Saleem
Wednesday 11:00 AM - 12:30 PM Monday 11:00 AM - 12:30 PM Salman Saleem
Tuesday 11:00 AM - 12:30 PM Thursday 12:00 PM - 1:30 PM Salman Saleem
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Introduction to 3D Animation

An introduction to the principles of animation, applied to simple objects and scenarios. In seven assignments, students animate with balls of different weights, an alien tow-truck ship, and a ball with legs to learn about: timing, arcs, spacing, ease in and out, weight, gravity, drag, secondary action, overlap, follow through, squash and stretch, exaggeration and the basics of bipedal locomotion. Students learn software concepts such as: projects, workspace, AutoKey keyframing, hotkeys, graph editor editing, tangents, curve cycling, and playblasting. Demonstrating these skills becomes the foundation for more advanced techniques learned later in the Animation Track and Program.

CRITIQUE TIME CLASS TIME INSTRUCTOR
Tuesday 8:00 PM - 9:30 PM Thursday 8:00 PM - 9:30 PM Noah Amrani
Monday 8:00 AM - 9:30 AM Thursday 8:00 AM - 9:30 AM Conor Gilmore
Friday 12:30 AM - 2:00 AM Saturday 2:30 AM - 4:00 AM Salman Saleem
Wednesday 11:00 AM - 12:30 PM Monday 11:00 AM - 12:30 PM Salman Saleem
Tuesday 11:00 AM - 12:30 PM Thursday 12:00 PM - 1:30 PM Salman Saleem

3D Animation Program

In the 3D Animation Program, students learn how to move characters and make them act.

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Body Acting

In this course students create a multi-shot pantomime story, learning body kinematics in the context of acting. By using a character's expressive actions and poses, the students learn how to make a character appear to think and make decisions based on external forces or internal motivation. Students learn posing, rhythm, solidity, beats/phrasing, appeal, personality, structure, solid and malleable parts, simplicity of form, straights and curves, texture in timing, thorough blocking, moving holds and how to stage their performance for optimal presentation to an audience. Multiple shot assignments focus on hookups, screen space, and cameras, knowing shot context and importance. With their first serious attempt at storytelling at AnimSchool students express their creativity at a whole new level.

CRITIQUE TIME CLASS TIME INSTRUCTOR
Tuesday 8:00 PM - 9:30 PM Thursday 8:00 PM - 9:30 PM Noah Amrani
Monday 8:00 AM - 9:30 AM Thursday 8:00 AM - 9:30 AM Conor Gilmore
Friday 12:30 AM - 2:00 AM Saturday 2:30 AM - 4:00 AM Salman Saleem
Wednesday 11:00 AM - 12:30 PM Monday 11:00 AM - 12:30 PM Salman Saleem
Tuesday 11:00 AM - 12:30 PM Thursday 12:00 PM - 1:30 PM Salman Saleem